Flagship 2 |
Antiair Barrage - |
This unit can make two Antiair attacks against separate targets during your Air Defense phase. This unit has a 5-dice Antiair attack against the second target. |
Extended Range 4 - |
While undamaged, this unit can make range-4 Main Gunnery attacks using its range-3 attack value. |
Slow 1 - |
At the beginning of your Sea Movement phase, roll a die. On a 1, this unit gets -1 speed this turn. |
Torpedo Defense 1 - |
Each torpedo hit rolled against this unit deals 1 less point of hull damage. |
Surface Action - 6/40 - Rare |