![]() | ||||
| Krasni Krym | 8 | |||
![]() | Ship - Cruiser1941 | |||
| Speed - 2 | ||||
| Attack | 0 | 1 | 2 | 3 | |
![]() | 6 | 5 | 5 | - | |
![]() | 5 | - | - | - | |
![]() | 2 | 1 | - | - |
| Armor | 3 | Vital Armor | 8 | Hull Points | 3 |
| Landing 3 - |
| Once per game at the end of a turn, if this unit is adjacent to a coast or island on your opponent's side of the map, score 3 victory points. You can only score victory points from a Landing ability once per turn. |
| Slow 1 - |
| At the beginning of your Sea Movement phase, roll a die. On a 1, this unit gets -1 speed this turn. |
| Set V - 16/39 - Uncommon |




