Flagship 2 |
Extended Range 4 - |
While undamaged, this unit can make range-4 Main Gunnery attacks using its range-3 attack value. |
Jammed Mount - |
Before this unit makes a Main Gunnery attack, roll a die. On a 1, this unit rolls three fewer attack dice when making Main Gunnery attacks until the end of your next turn. |
Opening Salvo 1 (Gunnery) - |
This unit rolls one extra attack die when making a Gunnery attack for the first time each game. |
Torpedo Defense 1 - |
Each torpedo hit rolled against this unit deals 1 less point of hull damage. |
Flank Speed - 6/40 - Rare |