Axis & Allies

Naval Miniatures

War at Sea

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A6M2 "Zeke"6
JapanAircraft - Fighter1941
Speed - A
Attack 0 1 2 3
Armor 6 Vital Armor 8 Hull Points 1
Combat Air Patrol -
At the end of the Air Mission phase, if this unit is in a sector that contains a friendly Carrier and no enemy Aircraft, you may move this unit to a sector within range 2 that contains an enemy Aircraft.
Escort -
If this unit is in the same sector as a friendly Bomber, enemy Fighters get -1 on each attack die when making Antiair attacks against that Bomber.
Surprise -
If it's the first turn of the game, this unit rolls one extra attack die when attacking.
War At Sea - 49/64 - Common