![]() | ||||
| HMS Jamaica | 15 | |||
![]() | Ship - Cruiser1942 | |||
| Speed - 2 | ||||
| Attack | 0 | 1 | 2 | 3 | |
![]() | 8 | 7 | 7 | 6 | |
![]() | 4 | 4 | 3 | - | |
![]() | 7 | - | - | - | |
![]() | 2 | 2 | 1 | - |
| Armor | 4 | Vital Armor | 9 | Hull Points | 3 |
| Chase - |
| At the end of the Sea Movement phase, if there are no enemy Ships within range 3 of this unit, you may move this unit one sector toward the nearest enemy Ship. |
| Cruiser Hunter - |
| This unit rolls one extra die when making Main Gunnery attacks against Cruisers. |
| Flotilla Leader - |
| You get +1 initiative for each Destroyer you control up to a maximum of +3. |
| Task Force - 13/60 - Uncommon |





